You do have 20k left in the bank which lets you upgrade a Lineman to a Thrower. Four can be seen as excessive but it suits the way I like to play, especially with the new rules allowing more than one a turn. With your team’s average agility I wouldn’t want to go below three rerolls, though some coaches do make it work. You lose out on the extra movement from the Runner, though it might give you a better spread of star player points across your starting team before you add them and they start scoring all the touchdowns. They do have low armour for a Big Guy so you do need to be careful that your team doesn’t end up in a prolonged big scrum. The extra strength combined with Frenzy and Claws can work with your Block players to hopefully win a punching game. If you know that you’re going to be facing a lot of stronger teams with better armour then you can make a case for starting with the Yhetee. As you don’t need to save up for that or more rerolls you can go straight into adding the Berserkers, which as positional players go aren’t that expensive either! Yhetee / Snow Troll Norse Teams Quantity You even have enough budget to start with the Apothecary straight away. They also let you be a bit more free with doing those one die blocks with your Block players. With four rerolls you’ll never likely need to buy any more and with so much Block you can keep them for when you need to Dodge or do some ball handling. Dauntless on the Runner may also come in useful against some stronger teams. The Ulfwereners are the hardest players to skill up and add some strength to your team, so they would be the choice I’d make to start with. They are your quick route to get Block and Dodge on a player and they will do most of your ball carrying work. The Runners are the only player with primary agility access on the team and are also the fastest. With cheap Linemen who great at the start (when also playing lots of other new teams) you can load up on them to save money in order to afford lots of rerolls. QTYĬlaws, Disturbing Presence, Frenzy, Loner (4+), Unchannelled Fury Just like before you are trying to find the balance between the positional players, having a bench to combat your low armour and the amount of starting rerolls you take. All your players with primary access to strength skills come with Frenzy which can be both an advantage and a hinderance. The Norse Linemen are very good at the start as they come with Block for a very reasonable cost, though their low armour means they tail off as time goes on. Otherwise unless I’m mistaken they are exactly the same as before. Compared to the previous Norse starting roster article they have had a slight price reduction on the Werewolves / Ulfwereners. You might still find it contains some useful information.Ĭlick to go to the the new 2022 Norse Team Starting Rosters Norse Starting Rosters OverviewĪs one of the teams left out of the rulebook and just appearing (at the time of this article) in the Teams of Legend document, they haven’t been altered a great deal. This article was written for the 2020 Teams of Legend version of Blood Bowl Norse Teams and has some outdated information in it.
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